-- This is the jist of it here... I open the device, then I loop through each light and pulse it with a different colour. Basically this is my init routine, so we can verify all lights work. I didn't have the Thread.Sleeps in there at first. However they don't seem to fix the issue.
I tried running the example programs that are provided. The Morph example, shows the first LED pulsing different colours. When I run it on my test machine, the colour morphing is smooth. However when i run it on my live machine, the light seems to flicker on and off quickly while the colours morph. It feels like there is something interfering with it, but I've gone through to close off all programs in the background. I've also tried unplugging all the USB devices to see if it might be a power issue, but I still get the same results.
It is almost like something it polling the USB connection and causes it to delay the communication of the blinkstick... not sure about that though. Do you know if the Microsoft POS software might have issues with it? My live machine is my POS register at my store. I've tried running my test machine with all the POS software on it and it didn't seem to cause any issues with the blinkstick.
int index = 0;
int repeat = 1, duration = 20, steps = 10;
_light = BlinkStick.FindFirst();
if (_light == null) return;
_light.Pulse(0, index++, RgbColor.FromRgb(Color.Red.R, Color.Red.G, Color.Red.B), repeat, duration, steps);
_light.Pulse(0, index++, RgbColor.FromRgb(Color.OrangeRed.R, Color.OrangeRed.G, Color.OrangeRed.B), repeat, duration, steps);
} catch(Exception e)
System.Windows.Forms.MessageBox.Show("Exception Occurred: " + e.Message, "Alert Init Error");