Bought a BlinkStick flex a couple of weeks ago and noticed that only the first 8 LEDs worked with certain methods (note: I’m using the .Net wrapper). For example, when I call .Pulse() I can see it’s only pulsing the first 8.
That’s fine since I then realised the API exposes ways of addressing each LED invidually, which extends right up until the 32nd LED which is cool. So now I can call ‘morph’ or ‘setcolor’ on each LED. The problem is that each ‘setcolor’ or ‘morph’ call locks the thread up for some time. Not long at all, fractions of a second, but with it not being instant - it means I have no way of turning all 32 LEDs on/off/to a particular color at once.
I’d like to also morph all at once too. I’m using this LED strip as a status indicator you see - so white is pending state, green is good, red is bad, and I need the whole strip to change all at once to signify the change in status as fast as possible.
What is the approach to this? I’m busy in work but when I get home I plan to dispatch each method onto it’s own thread, but not sure how the LED will cope with that?
Thanks very much for any help,
Dan