# Comming soon: Hardware based pattern playback on BlinkStick

**URL:** <https://forums.blinkstick.com/t/comming-soon-hardware-based-pattern-playback-on-blinkstick/93>\
**Category:** News\
**Created:** [January 18, 2015, 10:12pm UTC](https://forums.blinkstick.com/t/comming-soon-hardware-based-pattern-playback-on-blinkstick/93 "2015-01-18T22:12:59Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![p0ke](https://forums.blinkstick.com/user_avatar/forums.blinkstick.com/p0ke/32/14_2.png) [@p0ke](https://forums.blinkstick.com/u/p0ke)\
**Post date:** [March 21, 2017, 8:03pm UTC](https://forums.blinkstick.com/t/comming-soon-hardware-based-pattern-playback-on-blinkstick/93/10 "2017-03-21T20:03:43Z")

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As far as I know the pattern editor is part of the current BlinkStick Client release.

> [@BlinkStick Client 2.0-rc release](https://forums.blinkstick.com/t/blinkstick-client-2-0-rc-release/342):
>
> I’m pleased to announce the long awaited release of BlinkStick Client application. The application has been completely redesigned with a massive amount of new features. Please note that all your current notifications can not be imported to the new application. Features at a glance Supports all BlinkStick devices (Original BlinkStick, Pro, Flex and Nano) Supports all LEDs on devices Completely rewritten LED animation engine Completely rewritten ambilight notification with support for DirectX ga…

Edit: Maybe this is not the hardware based one…

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